Nov 2, 2026

SwiftPieces Games

Our second product: five complete iOS games in SwiftUI and Metal, each with full source, the engine it runs on, and Game Center, StoreKit 2 and saves already wired. Every one is a finished game to rename and ship as your own.

  • Drift, a top-down snow rally at blue hour: sixty stages in six regions, a co-driver reading pacenotes, a Daily Stage with ghost splits and a widget, and an endless Night Run.
  • Lumen, a calm puzzle about light in soft matte ceramic: steer a beam through mirrors, splitters, prisms and filters across ten chapters of twelve experiments, each with a solver-computed par.
  • Twine, two kites on one thumb: hold to lift the indigo kite, and the vermilion kite repeats every move 0.65 seconds later in the lower sky, through paper-cut skies from a dawn shore to a lantern festival.
  • Orbit, an idle game printed like a travel poster: set eight bodies in orbit, line them up with Sol for Insight, and trade the sky in a supernova to sail on to a new region of the chart.
  • Wordly, one word a day in glazed tiles: five styles in one codebase (Glaze, Herbarium, Broadsheet, Jelly and Woodshop), with streaks, hard mode, hints and an archive. Its free round plays right in your browser on its game page.
  • Systems, the parts every game needs, built once: Daily and Streaks, Progression, Results, and Shop and Currency, each logic plus screens, shown with real stills from the games.
  • Skins, each game's look as a theme: Ceramic, Glaze, Voyage and Washi. Set one and every System, from the shop to the level map, is drawn in it.
  • Download a game like a template: a zipped Xcode project with an install guide, and scripts/setup.sh --name YourGame --bundle-id com.you.yourgame renames it.
  • Games is $199 on its own, or $329 with Pro. Own one and add the other for $129. If you had Pro before Games launched, adding Games is $65, applied at checkout.