Nov 2, 2026
A new look and a new account
The whole site stands on paper with one Signature grain for the moments that matter, the navbar opens on Explore, and the account page shows your plan, rewards and license keys in one place.
- Every page, from the Library to the docs, now sits on paper. The red Signature grain is kept for pricing, the closing card and the announcement bar, and each one is seeded so no two look the same.
- One pricing section for home, /pro and /games: Pro, Games, and both together, with the bundle in the middle.
- The navbar reads Explore, Resources, Games and Pricing. Explore holds the Library and Create, the Build Kit moved to Resources, and Games has its own group in the docs sidebar.
- Buttons, pills, badges and chips get a fluid corner at about 42% of their height, so small items round the same way as large ones.
- The account shows one plan card whether you own Pro, Games or both, a Rewards tab for offers you qualify for, and a License keys tab that sets up the Terminal or your coding agent in one step.
- After checkout you come back to your account and your plan unlocks on its own, with no refresh.
- Sign in and sign up sit in a card that counts what you get, Games included. Fonts are self-hosted and load faster.
More updates
Nov 2, 2026
SwiftPieces Games
Our second product: five complete iOS games in SwiftUI and Metal, each with full source, the engine it runs on, and Game Center, StoreKit 2 and saves already wired. Every one is a finished game to rename and ship as your own.
ReadOct 19, 2026
Blocks
A new part of the library: blocks, whole sections of a screen you drop into any app, each one SwiftUI file with every state designed. Six to start.
ReadOct 7, 2026
Flows
Every template now plays end to end: 48 flows through 205 app screens, from first run and sign-in to the core journeys, profile and settings.
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